This Space Hulk soldier was the main piece of work that I had to do for the Space Hulk project on ePawn Arena. I used a worflow full based on ZBrush hard surface modeling. The entire mesh has been made into ZBrush. It was the first modeling I did during my internship. After that, I’ve learned other ways to modeling, especialy for hard surface meshes. That’s why if I had to do it again, I wouldn’t use the same modeling process. I would do the same as I did for the throwflamer ou the sword.